Unite Europe 2016: Creating Together Seamlessly with Unity Collaborate
Jun 2, 2016
Unite Europe 2016 - Unity Collaborate and Unity Cloud Build
This was my very first recorded talk! I was demonstrating Unity Collaborate and Cloud Build. At Unity we found a lot of game developers especially on the indie and hobbyist side weren't using source control of any kind. Dropbox was used, and versioning things via naming conventions rather than git. Cloud Build is a lovely little service for quickly getting a build of your game on your phone, and the source control to immediate play testing made for a clean experience.